The Quick Questions and Looking for Group Threads exist for a reason, use them. If you kill the elf and magisters (or simply let her die at magisters hands), you can loot Greaves of Contamination and Boots of Contamination. Near the turtles beach, theres a new shipwreck, you will find some magisters cornered an elf there. >!This is spoilery!< to get This is spoilery You can find the first clue of this quest at Fort Joy. Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Consider a two-to-one or three-to-one ratio INT to WIT for best results.Looking for a Group to play with? Try this thread || Discussion Overview Take WIT as well, because our spells are going to be able to crit with Savage Sortilege and the extra chance and initiative is nice. The higher your intelligence, the more damage your spells are going to do when you get them off. That goes without say, but I’m going to say it anyway – no memory, no skills, no damage.Īfter memory we’re going to take the vast majority of stat points and dump them into INT. Step Two – Stats and Talents for Exploding Things in DivinityĪs with basically any build whatsoever in this game, you’re going to want to put stats into memory in accordance to where you are in the game, and how many skills are available to you. None of these things are a dramatic must for the build, but if it’s available, and relatively easily obtained and will augment our poison damage to keep up with our fire, then why not! Upgradable armor that will last the rest of the game.A statistic boost to all the damage dealing stats that we want.Total immunity to knock-down and teleport.A huge boost to poison resist, if we’re not rolling undead, letting us be a lizard. ![]() Combining it with a fire component is how we achieve best results. Poison and Geomancy in general are one key element to making things explode, and this set is disgustingly powerful in general. Why is this armor so good for what we’re trying to achieve in an explosion build? Great question, glad you asked. There’s a basement laboratory with some enemies to slaughter, once you’ve made everything dead, the paladin will have the helmet on his corpse. That’s just about all the pieces that you can obtain until Arx, and when you arrive you’ll need to head to X: 375, Y: 230. If you killed the elf at the start and need the gaunlets, there will be a second magister, cast the spore ability on the second to get the gauntlets here. The magister at X: 742, Y: 181 will have the chest piece, and you can obtain it from them however you wish. With that completed, we’re once again going to the spore area in the Black Pits for the chest piece, and gauntlets if you’re yet to make them. You’ll then have three pieces from her corpse. This is the route I usually go, as it’s the most hilarious. Or, if she’s still alive, you can ignore her lore dump and just murder her after she’s yapped on about the armor, and you’ll get all the pieces that she’s made thus far. If you don’t have the spore ability, head to the black pits spore node to learn it – it’s at X: 716, Y: 164. If she’s already dead, you can cast the spore ability on the magister nearby, or murder one of your companions and create the gauntlets that way. She’ll give you a bit of a lore dump on how she makes the armor, and tell you to follow up at the Black Pits. If you haven’t killed the elf, you can run into her again in reapers coast at: X: 437, Y: 319. If you kill everyone including the elf, you’ll get the Greaves and Boots of the set. The coordinates for the boat are Regardless of the outcome of this fight, you can still progress the quest. Alongside the turtle beach there is another wrecked ship, with an elf fighting off a group of magisters. The first opportunity to progress the Seed of Power quest line is straight of the boat in Fort Joy. ![]() ![]() Whilst I’m going to begin the guide for obtaining the set at Fort Joy, you can really pick it up anywhere along the way. If you’re in Arx, but want to explode stuff, fear not, because you haven’t missed out. The point I’m making about the quest line being available up until the very end of the game, is to let you know that you wont miss out on this set if you haven’t completed specific events leading up to the final chapter. This technically can be completed at any point before ‘the point of no return’ at the end of the game, but the pieces can be picked up along the way of your playthrough. The first step in becoming a master-exploder is finishing the Seed of Power quest-line so that you can obtain the Contamination Armour Set.
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